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The project had serious internal complexity: business validation logic, and backend connections that checked order integrity and customer credibility at every step. The design system started in Figma. Then the engineers began asking about frontend constraints and API communication, and the real work moved somewhere that could answer those questions.
It was built in code, collaboratively, with designers, developers, and business stakeholders in the room together. On day one, the engineers had finished components in hand and spent the day assembling views. Nobody built anything from scratch.
The business went into a mild panic. Frontend developers who weren't building anything felt like a waste of money, because the work had been thought through so well in advance that the execution looked like nothing was happening.
Why do Figma designs drift from the finished code?
A design file is a set of static pictures, so it rarely shows every state a component can be in, such as loading, error, empty, or disabled. Developers fill those gaps by interpretation, and the results differ from what the designer imagined. Tools like Storybook, first released in 2016, let teams render and review real components in isolation, which closes part of that gap.
Why does front-loaded work look like nothing is happening?
Software engineering has long held that the cost of fixing a mistake rises the later it is found. Barry Boehm argued this in his 1981 book Software Engineering Economics, using project data from the 1970s. The exact multipliers are debated, but the shape of the curve is widely accepted. Work done early shows up as problems that never occur later.
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